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Best I've been able to do is 38 seconds. 25 seconds is cracked haha

Are you going to do any more jams? If you are and you want to work with a sound artist, lmk and we can team up! My discord is PitaBrid

dang idk how yall got less than 30 i cant get that first jump right

(-1)

still a damn good time though

thanks, couldnt get a better time tho

nvm just got six seconds better

yoooo nice!

Fun game, but a bit short. Took 1:30.071 for me

thanks! thats a great first time!

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Awesome game! Visuals and sound are fantastic.

Game play is perfectly executed. The timer at the end is a good idea for te replayability.

Now I just want more levels. :โ€™D

thank you! will definitely work on some more in the future

32.054, your PB is ruthlessly accurate.

its at a 29.037 now too lol, practice makes perfect! thanks for playing :))

Good game! I loved how the puzzles got you to use the wires in different ways

thankyou :))

Amazing first game! Well done. All fear the electric grass.

mm yes evil electric grass!

Really really fun and cute! I really like the speedrun feature!

Nice job! I love it

The challenge is on!!!

naaah, 0.017 seconds faster than me, this is war XD

Ahahah good luck mate! 

:D

Yooooo GG! I'll try to beat you later รฉ.รฉ

man maybe i gotta get in on this challenge, let me know if you find any cool speed run tech! also amazing time!!

=)

im so shocked that you got this lmao, id actually love to see a video on how youve done it cause i cant break sub 30 and i made the game lmao

.-.

1:07 well done, really well done!

good time! and thanks :))

The graphics and music could be a little better, but it's definitely one of the most fun games I've played in a long time

im glad you enjoyed!

Pretty fun!

Cool! I can't believe you made this solo.

i spent alot of hours doing this :,)

Wow, the one song for the game is really good and I like the duration of it. The fact it has the option for speedrunning is neat. I like how the screen changes in size at points for bigger levels. Just an idea, for the last level of this, the arrows should appear and disappear when need be rather than having it appear static, though it is not necessary.

(+1)

never thought of that but itd for sure add heaps to the "feel" of the game! i'd be keen to look into alot of these recommendations beyond the jam as im quite fond of this project. thanks!

Really nice, you should add more levels, a better menu system, even more colourful sprites and more music (not chiptune(make it feel more refined)).

hey! i totally agree, its bit thrown together, thanks for the suggestion :))

No problem, i wanted to upload a project of my own but i wasnt able to complete it.

best of luck for next time then! this one had me mega stressed out lol

hi

i am frankly impressed! i do wonder if sub 30 is possible ...

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I should probably touch some grass but, IT IS!!

YOOOOOOOOO !!!! thats actually awesome, it makes super happy to see people grinding out these times!

cute. i like the concept.

thanks!

This is my favourite game of the jam that I've tried :D love the style

youre much too kind! im very keen to try yours too!

Damn! Good game! What blew me away was the art style and tiny pixels. This reminds me of an french pixel game called Volf. It's been awhile since I seen a cute but action game like this.

thanks heaps! never heard of that game, maybe ill check it out!

Great job! I really like how each biome has a different look and feel

absolutely love this game! the art and sound affects are really cool! very excited to see the finished product and any other future games :)

๐Ÿ’š๐Ÿ’š

Also I hope there are indication that I finished all levels. That will be great.

yeah ill for sure be getting on to that

Im interested on how you make your wires dangling. Any tutorials for that ? Anyways this is a really nice game. though I hope the grabing hitbox can be more forgiving.

you need to create rigidbody2Ds and then conect them with pins. you can easyly find tutorial when you search "rope godot tutorial" 

If you use ropes like in this game its best to use RigidBody2D as a character but doing that might be tricky

can confirm lol, this is like exactly how i did it. as for holding it i have the rope as one scene where the final node is a hold point and either moves the player to it for the swinging ropes or moves itself to the play.

you can also create scence with one part of the rope. make rope with many parts. every part will be node 2D. create rope generator that will make specyfied amount of rope parts give every part ID and then create code that will move them as quicly as the distance to the upper rope part in the direction to the upper rope part. but I think it is harder but I woud rather do that than force with iritating phisics of godot

๐Ÿ’š

I love this game, but for some reason theres a bug where if i turn up or down the volume on my computer, you move

huh thats a real interesting one. ill have to check if its the way im handling inputs or not. ill have a look in a few hours and try something out :)) thanks for the feedback!

yeah, its not a very game breaking bug, so dont worrry about it

very fun! connecting wires and being able to swing with them is a fun mechanic

๐Ÿ’š

so fun! I cant wait to see more levels!

๐Ÿ’š